- Curiosity and eagerness to learn – interest in new tools, methodologies, and trends
- Background in architecture and graphic design
- Sketching lo-fi prototypes by hand, enjoy sketching and calligraphy
- Creating vector illustrations and icons
- Designing user flows, User Journey Maps (UJM), and Customer Journey Maps (CJM)
- Knowledge of key UX frameworks and design methodologies
- Collecting and analyzing user insights
- Formulating UX hypotheses
- Identifying UX barriers
- Paying attention to details and noticing nuances in interfaces and user interactions
- Design of mobile and web interfaces
- Knowledge of Human Interface Guidelines (HIG) and Material Design
- Creating visual concepts
- Developing design systems and component libraries
- Visual hierarchy and composition
- Figma: Auto Layout, components, styles (colors, fonts, effects), plugins, spacing, grids, prototyping (interactive prototypes in Figma)